Type of Feat: General

Prerequisite: Barbarian Rage 5/day (level 16 Barbarian), Intimidate 25 ranks, Tribal Barbarian Background Feat.

Specifics: While the barbarian is raging, any enemy that comes close to him must make a Will save opposed by the barbarian's Intimidate check or becomes panicked for 1d6 rounds. Opponents with up to twice the barbarian's Hit Dice will not flee but will receive a -2 penalty to attack and saving throw rolls. Creatures with more than 2x the barbarian's Hit Dice are not affected by the rage.

Use: Automatic while in rage

Note: While this feat only requires 16 levels of Barbarian it is not possible to take it before epic levels due to the requirement of base intimidate of 25.

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