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Slayer of Domiel

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Slayer of Domiel

Assassins, of course, are evil by their nature and the nature of what they do: committing murder for money is a

completely evil act. However, sometimes the skill set of an assassin is required for more noble purposes. Claiming the patronage of the paragon archon Domiel, the Slayers of Domiel are a disciplined, secretive order of stealthy spies and – when the need arises – assassins who serve the cause of good. Rather than relying entirely on stealth and poison, the Slayers of Domiel use supernatural means to dispatch evil foes.

Rogues most commonly become Slayers of Domiel. Some slayers also have monk, fighter, cleric, sorcerer, or even paladin levels.

Requirements Edit

Alignment: Any Good

Skills: Hide 8 ranks, Move Silently 8 ranks

Feats: Sacred Vow, Evasion

Class Features Edit

Hit Die: d6

Base Attack Bonus: Medium

High Saves: Will

Skill Points: 4 + Int modifier

Class Skills: Bluff, Craft Alchemy, Craft Trap, Craft Weapon, Diplomacy, Hide, Intimidate, Listen, Move Silently, Open Lock, Search, Spot, Tumble, Use Magic Device

Death Touch: A Slayer of Domiel can slay living evil opponents with a single touch. She must succeed on a melee touch attack against the target. When she touches an evil creature, she deals 1d6 divine damage per Slayer Level. This ability can be used once per day; additional uses are gained at 4th, 8th, and 10th level.

Death Attack: At 1st level, the Slayer of Domiel can make a special sneak attack called a Death Attack. This ability adds to the Rogue's Sneak Attack ability, adding and extra 1d6 points of damage, if you already have levels of Rogue. This bonus rises an additional d6 at each odd-numbered level (1st, 3rd, 5th, 7th, and 9th). This ability stacks with sneak attack dice from other classes; however, this is the same as the Assassin ability of the same name and does not stack with other dice of Death Attack.

Divine Grace: A 4th-level Slayer of Domiel applies her Charisma bonus as a bonus on all saving throws.

Hide in Plain Sight: At 8th level, the Slayer of Domiel may enter stealth mode even while being observed.

Improved Evasion: At 10th level, a Slayer of Domiel’s evasion ability improves. When subjected to an attack that normally allows a Reflex saving throw for half damage, the Slayer takes no damage if she makes a successful saving throw and half damage if the saving throw fails.

Spells. At 2nd level, the Slayer gains the ability to cast bless weapon once per day. At 6th level, the Slayer gains the ability to cast death ward once per day. At 9th level, the Slayer gains the ability to cast greater invisibility once per day.

Notes Edit

Death attack has been updated to have the same Death Attack progression as Assassins.

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