The higher-ranking Marquis Cambions result from the unions of unique demons with female humanoid half-fiends. With few exceptions, they are not aware of the specifics of their parentage, but still consider themselves above their peers, while pointing to the mortal “taint” in their bloodline as a sign of being greater than those demons spawned from mortal souls. They tend to gravitate towards being rogues, and make truly fearsome assassins.
Requirements:[]
Race: Tanar’ri
Alignment: Non-Good, Non-Lawful
Skills: Hide 1 rank
Class Features:[]
Hit Die: d8
Base Attack Bonus: High
High Saves: Reflex, Will
Skill Points: 6 + Int modifier
Class Skills: Bluff, Hide, Listen, Lore, Move Silently, Search, Spot, Taunt, Tumble
Total Levels: 6
Level | Features Gained | Sneak Attack | Attributes* |
---|---|---|---|
1 | Abyssal Armor +1, Silent Metal | +1 Strength | |
2 | Abyssal Armor +2,
Electricity Immunity 50% |
1d6 | +1 Strength |
3 | Abyssal Armor +3,
Mirror Image |
+1 Charisma | |
4 | Abyssal Armor +4 | 2d6 | +1 Strength |
5 | Abyssal Armor +5,
Alternate Form |
+1 Dexterity | |
6 | Abyssal Armor +6,
Electricity Immunity 100% |
3d6 | +1 Strength |
(*Total Attributes Bonus: +4 Strength, +1 Charisma, +1 Dexterity)
Abyssal Armor: A Marquis Cambion’s skin grows resistant to blows, gaining a +1 bonus to Natural Armor at each level of the class. (NOTE: It isn't clear if this is stacking or non-stacking the actual in-game feat and class description disagree with one saying stacking and the other saying non-stacking.)
Silent Metal: A Marquis Cambion has no armor check penalty on Hide and Move Silently checks.
Sneak Attack: At 2nd level, the Marquis Cambion gets the sneak attack ability at +1d6 damage. This is the same as the rogue ability of the same name, and its effects stack with that ability. This ability increases by +1d6 at each even level. (Note: This feat is implemented in an odd way where you'll see Thief of the Guild +X on level up and nothing on your sheet.)
Profane Attributes: A Marquis Cambion gains +1 bonus to Strength at 1st, 2nd, 4th and 6th level, for a total of +4 Strength, in addition to +1 bonus to Charisma at 3rd level and +1 bonus to Dexterity at 5th level.
Demonic Immunity: At 2nd level, the Marquis Cambion's immunity to electricity increases to 50%. This bonus increases to 100% at 6th level.
Mirror Image: At 3rd level, a Marquis Cambion can cast mirror image as a spell-like ability. The ability’s effect is that of a caster of half the Marquis Cambion’s total character level, while its duration is one minute per two levels of Marquis Cambion. This ability has a four-minute cooldown.
Alternate Form: At 5th level, a Marquis Cambion can assume the form of a specific medium humanoid once per day. He may only choose one appearance to change into, which is then set forever. A Marquis Cambion can remain in its humanoid forum until it chooses to return to its natural form.
Aligned Strike: At 6th level, a Marquis Cambion can infuse himself with Abyssal energy, gaining +1d4 damage vs. Lawful and +1d4 damage vs. Good to whatever weapons he wields. This bonus lasts for 5 minutes.