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Marquis Cambion

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The higher-ranking Marquis Cambions result from the unions of unique demons with female humanoid half-fiends. With few exceptions, they are not aware of the specifics of their parentage, but still consider themselves above their peers, while pointing to the mortal “taint” in their bloodline as a sign of being greater than those demons spawned from mortal souls. They tend to gravitate towards being rogues, and make truly fearsome assassins.

Requirements: Edit

Race: Tanar’ri

Skills: Hide 1 rank

Class Features: Edit

Hit Die: d8

Base Attack Bonus: High

High Saves: Reflex, Will

Skill Points: 6 + Int modifier

Class Skills: Bluff, Hide, Listen, Lore, Move Silently, Search, Spot, Taunt, Tumble

Total Levels: 6

Level Features Gained Sneak Attack Attributes*
1 Abyssal Armor +1, Silent Metal +1 Dexterity
2 Abyssal Armor +2,

Electricity Immunity 50%

1d6
3 Abyssal Armor +3,

Mirror Image

4 Abyssal Armor +4 2d6 +1 Dexterity
5 Abyssal Armor +5,

Alternate Form

6 Abyssal Armor +6,

Electricity Immunity 100%

3d6 +1 Dexterity

(*Total Attributes Bonus: +3 Dexterity)

Abyssal Armor: A Marquis Cambion’s skin grows resistant to blows, gaining a +1 bonus to Natural Armor at each level of the class. (NOTE: It isn't clear if this is stacking or non-stacking the actual in-game feat and class description disagree with one saying stacking and the other saying non-stacking.)

Silent Metal: A Marquis Cambion has no armor check penalty on Hide and Move Silently checks. 

Sneak Attack: At 2nd level, the Marquis Cambion gets the sneak attack ability at +1d6 damage. This is the same as the rogue ability of the same name, and its effects stack with that ability. This ability increases by +1d6 at each even level. (Note: This feat is implemented in an odd way where you'll see Thief of the Guild +X on level up and nothing on your sheet.)

Profane Attributes: A Marquis Cambion gains +1 bonus to Dexterity at 1st, 4th, and 6th level for a total of +3 for all six levels.

Demonic Immunity: At 2nd level, the Marquis Cambion's immunity to electricity increases to 50%. This bonus increases to 100% at 6th level.

Mirror Image: At 3rd level, a Marquis Cambion can cast mirror image as a spell-like ability. The ability’s effect is that of a caster of half the Marquis Cambion’s total character level, while its duration is one minute per two levels of Marquis Cambion. This ability has a four-minute cooldown.

Alternate Form: At 5th level, a Marquis Cambion can assume the form of a specific medium humanoid once per day. He may only choose one appearance to change into, which is then set forever. A Marquis Cambion can remain in its humanoid forum until it chooses to return to its natural form.

Aligned Strike: At 6th level, a Marquis Cambion can infuse himself with Abyssal energy, gaining +1d4 damage vs. Lawful and +1d4 damage vs. Good to whatever weapons he wields. This bonus lasts for 5 minutes.

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