Ghaeles are the knight-errants of the upper planes. Wherever evil and tyranny raise their ugly heads, the Ghaeles respond. Working behind the scenes more than other Eladrins, Ghaeles quietly muster resistance and offer guidance to any of good heart with the courage to stand against their oppressors.
A Ghaele can assume the form of a glowing incorporeal globe.
Divine Casting: able to cast 2nd-level spells
Alignment: Neutral Good, Chaotic Good, or Chaotic Neutral
Class Features: Edit
Hit Die: d8
Base Attack Bonus: Medium
High Saves: Will
Skill Points: 3 + Int modifier
Class Skills: Concentration, Diplomacy, Heal, Intimidate, Lore, Spellcraft, Survival
Total Levels: 10
Divine Spellcasting: A Ghaele who has levels in Cleric, Druid, Favored Soul, or Spirit Shaman will gain an effective caster level at each level in the class except 5 and 10.
Ghaele Glow: Ghaeles always glow with a faint pearly light, enough to dimly illuminate its surroundings.
Arboreal Armor: A Ghaele’s skin grows resistant to blows, gaining a +2 (stacking) bonus to natural armor at level 1, and a +1 (non-stacking) natural armor bonus at each successive level.
Arboreal Attributes: A Ghaele gains an additional +1 bonus to Strength at 1st level, 5th level, and 10th level, +1 to Wisdom at 2nd and 6th level, and +1 to Charisma at 3rd and 7th level.
Alternate Form: A Ghaele can shift between its humanoid and globe forms at will.
Light Ray: While in globe form, a Ghaele may attack with a ray of light. This is a ranged touch attack, and deals 1d6 damage, plus an additional 1d6 damage at 3rd, 5th, 7th, and 10th level.
Arboreal Immunity: At 3rd level, the Ghaele’s immunity to electricity increases to 50%. This bonus increases to 75% at 6th level to 100% at 10th level.
Damage Reduction: At 4th level, a Ghaele gains DR 5/cold iron or evil. This increases to DR 10/ cold iron or evil at 9th level.
Bonus Domain: At 5th level, a Ghaele Cleric gains one of the following clerical domains: Air, Arboreal, Chaos, Good, or Plant. A non-Cleric does not gain the ability to cast domain spells, but does gain the domain special ability.
Transcendent Strike: At 8th level, a Ghaele can infuse himself with arboreal energy, gaining +2 damage vs. Lawful and +2 damage vs. Evil to whatever weapons he wields. This bonus lasts for 5 minutes.
Protective Aura: At 10th level, a Ghaele gains an Aura of Protection, which functions as a combination lesser globe of invulnerability and magic circle against evil. This aura can be activated at will and lasts for 2 minutes plus one round per character level.