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At 3rd, 6th, and 9th level, Fellblades get to choose a curse to improve, from the following list:

Baleful Geas

Baleful Polymorph

Curse of Despair

Dread Seizure

Hideous Blow

GeasEdit

Type of Feat: Class

Prerequisite: Fellblade Level 3+

Specifics: The Fellblade's Baleful Geas Invocation (should they have it) becomes more potent. The target becomes dominated for the double amount of time and suffers 3d4 points of strength instead of 2d4 damage on a failed save.

Use: Automatic

Baleful PolymorphEdit

Type of Feat: Class

Prerequisite: Fellblade Level 3+

Specifics: The Fellblade's Baleful Polymorph Invocation (should they have it) becomes more potent. The duration of the curse increases to Caster Level * 2 minutes. The target also looses their chance to make a will save to avoid the mental stat penalties.

Use: Automatic

Curse of DespairEdit

Type of Feat: Class

Prerequisite: Fellblade Level 3+

Specifics: The Fellblade's Curse of Despair Invocation (should they have it) becomes more potent. The target's ability scores will decrease by 4 instead of 3 on a failed save, and now lasts 4 rounds.

Use: Automatic

Dread SeizureEdit

Type of Feat: Class

Prerequisite: Fellblade Level 3+

Specifics: The Fellblade's Dread Seizure Invocation (should they have it) becomes more potent. The target's attack bonus will decrease by 4 instead of 3 on a failed save.

Use: Automatic

Hideous BlowEdit

Type of Feat: Class

Prerequisite: Fellblade Level 3+

Specifics: The Fellblade's Hideous Blow becomes vampiric. A successful hideous blow hit will vampirically heal the fellblade a number of hit points up to the Fellblade's current class level.

Use: Automatic

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