Doppelgangers are strange beings that are able to take on the shapes of those they encounter. In its natural form, the creature looks more or less humanoid, but slender and frail, with gangly limbs and half-formed features. The flesh is pale and hairless. Its large, bulging eyes are yellow with slitted pupils. A doppelganger's appearance is deceiving even when its in its true form. A doppelganger is hardy, with a natural agility not in keeping with its frail appearance.
Doppelgangers make excellent use of their natural mimicry to stage ambushes, bait traps, and infiltrate humanoid society. Although not usually evil, they are interested only in themselves and regard all others as playthings to be manipulated and deceived.
Racial Traits: Edit
Ability Adjustments: +1 Strength, +1 Dexterity, +2 Wisdom.
Darkvision: Doppelgangers can see in the dark up to 60 feet.
Skill Affinity (Bluff): +4 bonus to Bluff checks.
Alternate Form: A doppelganger can choose a single humanoid form to shapeshift into at will.
Mental Acuity: Doppelgangers gain a +4 bonus to saves vs. mind affecting spells.
Favored Class: Rogue. A multiclass doppelgangers's rogue class does not count when determining whether he takes an experience point penalty for multiclassing.
Level Adjustment +2: Doppelgangers are more powerful and gain levels more slowly than other races. It will take more experience for a drow to reach level 2 than it would for normal races, for example.
A Doppelganger can take levels in the Racial Prestige Class Shifting Infiltrator.